All you need to know about Air Rifles

Airgun Guide: Choosing, Setting Up, and Safe Use

Here you’ll find practical explanations about types of air rifles, power & sound, loading & shooting, scopes, ballistics, and lasers. Short, clear, and applicable — so you can shoot safely and enjoyably.

Types of air rifles

1) Spring rifles (break barrel, underlever, sidelever)

  • How it works: a spring drives a piston. Break barrel rifles are cocked by “breaking” the barrel; under- or sidelevers keep the barrel fixed (often more accurate).
  • Recoil: noticeable from the spring/piston — consistent shooting position is crucial for accuracy.
  • Gas piston: less vibration, less prone to fatigue than a steel spring; still technique-sensitive.
  • For whom? Recreational to sport use. Powerful break barrels are fun for plinking but harder for true precision shooting.

2) CO₂ and pump rifles

CO₂: simple, affordable (no pump/tank needed). Keep in mind temperature and cooling during rapid fire: pressure drops, point of impact lowers. Match-grade CO₂ rifles may have a regulator for stable pressure.

Pump rifles: fixed barrel, you set the power by the number of pumps (single shot). Low recoil, little new development, but still well-loved.

3) PCP (Pre-Charged Pneumatic)

  • How it works: a valve releases a burst of compressed air (200–300 bar); virtually recoil-free and quiet.
  • Filling: with hand pump or air tank (watch for inspections/safety).
  • Regulator: keeps pressure consistent per shot → more stable point of impact.
  • Magazine: often 8–10 shots; 50–80 shots per fill is typical (depends on model/settings).
Tip: Want to focus on precision with minimal effort? Start with a PCP kit, a good pump or certified tank, and a simple, solid scope.
Power & sound

Power (Joule) = pellet energy (mass) at a given velocity. Muzzle velocities are often measured with a specific pellet weight; change the weight and both speed and Joule change.

  • Ranges (indicative): spring rifles ~15–24 J, PCP often ~35–45 J. Extreme PCPs can exceed 300 J (large calibers).
  • Sound: a crack can occur near the sound barrier; silencers on PCPs work well since the mechanism itself is quiet.
Note: silencers/noise reduction and shooting in (residential) areas: be mindful of neighbors, animals, and local rules. Choose a safe, enclosed range.
Cocking, loading & shooting (safe and practical)

Basics

  • Safety catch: always on “safe” when cocking/loading; fire only when ready and the range is clear.
  • Pellets: insert carefully (lead deforms). Break barrel → directly in chamber; under-/sidelever → via loading port; PCP/CO₂ often use a magazine.

Pellets & environment

Always use a pellet trap (14×14 cm steel is common). Prevent ricochets; soft backstop (e.g. sand) helps. Lead is toxic — wash hands after shooting and clean up properly.

Trajectory (short)

After leaving the barrel: air resistance slows it down, gravity pulls it down. Expect drop at longer distances. Calibrate your scope per distance and pellet type.

Safety first: never shoot at hard, flat surfaces (steel/stone) without a proper backstop; wear shooting glasses; shield your range from bystanders and animals.
Scopes: zeroing & parallax

Zeroing in 6 steps (example at 10 m)

  1. Set up a stable position (table + sandbag/rest), target ~1×1 m with an A4/A3 sheet and a clear line (vertical or horizontal).
  2. Zoom in, focus (AO/objective), ensure relaxed sight picture.
  3. Fire a 3-shot group; determine average offset from your line.
  4. Remove turret caps; adjust windage (L/R) or elevation (U/D). Calculate clicks per mm/10 m (example: ~3 mm/click/10 m).
  5. Repeat group + adjust until centered on the line.
  6. Repeat for the other axis. Reset turret scales to “0.”

Parallax (briefly)

  • If the reticle shifts relative to the target when moving your eye → parallax.
  • Fix: adjust eyepiece/AO correctly and look straight through the tube (dark edges = off-center).
Tip: note how many mildots you need per distance (hold over/under). Make your own correction card — saves lots of trial shots.
Ballistics: point blank & OZR

Key terms

  • Point of aim vs. point of impact: where you aim vs. where the pellet lands.
  • Kill zone: tolerance around point of aim (e.g. ±5 mm).
  • Point Blank: range where you hit within kill zone without adjustment.
  • OZR (Optimum Zero Range): best zeroing distance to maximize point blank.

What influences point blank?

  • Scope height: lower mounts = more favorable point blank.
  • Velocity & pellet design/weight: faster & more aerodynamic = longer point blank.

How to determine practically

  1. Zero at a logical distance (e.g. 15–30 m, depending on setup/use).
  2. Measure impact vs. aim at multiple ranges (5–40 m) with 3-shot groups.
  3. Chart differences in a graph or list to derive corrections (mildots/mm).
Measuring = knowing: a chronograph gives true velocity (m/s). With velocity, pellet weight, BC, and scope height, ballistic apps can calculate precisely. Always confirm in practice.
Lasers on an air rifle
  • Purpose: quick reference for close-range adjustments and spotting parallax.
  • Mounting: ideally low and angled at 45° beside the barrel, so it doesn’t block the scope.
  • Zeroing: set for a short reference distance; use laser only as a quick check — aiming is done with your reticle.
Tip: remember where the dot aligns with your reticle at your short ranges (e.g. “2 lines below center at 10 m”).
Common choices: which rifle suits me?
  • Beginner & precision: PCP with simple scope, sandbag rest, pellet trap.
  • Plinking & budget: spring rifle (gas piston is more comfortable), expect practice for consistency.
  • All-round home use: CO₂ is fine — just account for temperature and rate of fire (pressure drop).
Safety & surroundings: only shoot where legal and safe — with a proper range and backstop. Always check local rules and avoid nuisance.

Not sure? Contact our customer service — we’ll help with setup, pellets, and optics.